Moving brush makes hidden brushes visible

Hello,

Please let me know if anyone else has encountered this bug.

So as I said in the title, my problem is that I have hidden brushes so I can see the brushes beneath them (it’s a 2-storey house).

Now whenever I move a brush on the 1st floor, all the brushes on the 2nd floor (and 1st too) become visible in the editor, but only in the editor - the World Outliner still shows as if they were hidden.

I haven’t tried it in other projects yet, but this problem wasn’t present in the 4.15 version of this same project for all I know.

Any useful comment is welcome, Thanks

I know, I wasn’t planning to use it in the game, but it’s annoying and slowing down my work if I have to hide brushes again and again whenever I move one. But thank you anyway

When your brush is ready to be used convert it to a static mesh, brushes are not made for actual gameplay

you can even convert multiple brushes into a single static mesh

I can confirm having this same issue in 4.18.2. Really annoying when whiteboxing.