I’m working on a VR Movie theater and I’ve been having issues making the lighting realistic. Currently with my setup, I have an emissive media material being displayed on the screen that automatically starts at runtime. Being an emissive material, it does cause that little bit of glow around the screen, however the environment itself isn’t being lit at runtime. This being a rather important portion of the experience, how do I solve this problem and have the screen light up the environment at runtime?
Sorry if this was poorly worded, any information necessary will be provided.