Hi There,
I’m rendering a video of a simple scene, include includes a TV playing a video.
I’ve added a few different cameras into the Master Sequencer and everything looks good when I preview the scene in the viewport. I’m using the Movie Scene Capture (legacy) inside sequencer and notice the video inside my scene plays at different frames per second depending on my chosen resolution output. I was creating my shots and previewing everything at 640p to be quick, and once I switched to 1080p the timeline and FPS got completely out of whack… Any idea on what might be going on?
Thanks