Movie renders non existing camera

Hi, I am new to Unreal but have had help setting up a project that I now would like to render out to work with in Premiere. I have read all the other post I found on this subject but can’t seem to solve my problem.
I have set up a director track with so far two cameras in the actual director track (I plan to add more). It all plays how I want it too, when I press play. I also have a blueprint.
I select the director track and render out a movie (I have tried several versions but jpgs work) however I get a view that is nothing like any of the cameras I got.
Any pointers??