Higher resolution MRQ renders cause UMG widgets to shrink in size indicating that the Slate Widget scale is not following our project’s DPI scale settings.
I have tried changing the project DPI settings, passing several console commands.
One thing to note is our UMG widgets are authored at 1080p and sized by pixels. However at runtime we are able to change resolution and the UMG widgets follow the DPI scale project settings. It seems the MRQ does not respect this.
Finally we’ve resorted to overriding the Widget Renderer’s implementation adjusting the slate renderer’s scale.
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