Movie Render Queue: Render without launching Editor?

Hello,

Although I have a lot to VRAM (11GB of Dedicated GPU memory), when I start rendering a scene the editor already uses 5GB. As Movie Render Queue (MRQ) does “r.forceLOD 0” and “foliage.ForceLOD 0” (we all like nice details!) right away, then VRAM tops 11GB and crashes.

Is there a way to start rendering without launching the UE5EA Editor? From the Command line/Terminal?

Have you had this problem? How did you solve it?

Thank you for any advise!

I found a page in the documentation that how to render an Unreal Sequence in a headless way.

I have tested it on a UE4 project successfully but have an issue in UE5EA. I have not solved my problem, yet.

Can you share the code how you did this?

There you have:

Command Line Arguments for Rendering Movies | Unreal Engine Documentation