Movie Render Queue not assigning frame number

Im trying to render out of the movie render queue in a project, and im coming acrossed a really strange problem and im stumped. When I go to render out a level sequence, it just produces one frame. And during rendering, it just keeps overwriting it. The reason is obvious, for some reason UE4 is not assigning the frame number on export.
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Perhaps it’s the same issue solved over here? Making sure the File Name Format field in the Render Settings is set correctly.

Posting this only because this question turned up in my searches far before that other one, and having the solution (if it works for you, it did for me) in two places may be useful.

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