Hello beautiful people!
I am learning how to use Movie Render Queue with Wiliam Faucher tutorial ( Improve Your Renders With Unreal Movie Render Queue PART 1 - Goodbye Sequencer?! (4.26) - YouTube) and I am having an unexpected issue: all camera views are blended with the “Player Start” view or the (0,0,0) view if “Player Start Actor” can be found, as shown below.
How do I get rid of this superposition and get “one camera” image?
I am using UE5 and I am guessing it is a silly mistake from my part but, if you know how to solve this issues, please let me know!