This worked for me!
I was having a similar issue where a crowd simulation generated with Golaem was rendering all shadows in the editor but only some of the shadows in MRQ, just doubled the Skin Cache Size and it sorted it right out. Thank you!!
This worked for me!
I was having a similar issue where a crowd simulation generated with Golaem was rendering all shadows in the editor but only some of the shadows in MRQ, just doubled the Skin Cache Size and it sorted it right out. Thank you!!