Movie Render queue blurry textures with VT


I’ve attached a video of the problem and some pics of settings etc.
Tried disabling streaming, changing texture groups, enabling disabling every setting and I still get this issue of the texture blurring in places.
Model is textured using UDIMS. VRAM isn’t an issue, it only uses 9GB out of 24GB
Using UE4.27, raytracing for everything and rtxgi plugin. Some shots are completely fine when rendering, but around half have issues of textures not loading or little white flickers on shiny parts.
Any advice would be much appreciated :ok_hand: (slowed the clip down so you can see the effect clearly)
Never stream is enabled texture group is cinematic too

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Hi, did you find a solution?

We are having the same issue rendering a scene that uses virtual textures in a UDIM using movie render queue: some or all of the textures render completely blurry, like the clip you posted but more…

Did you find a solution?