#include “AIController.h”
void AEnemyCharacter::MoveTo()
{
AController* Controller = GetController();
AAIController* AIPawnController =(AAIController*)Controller;
float fAcceptanceRadius = m_fBestAttackRange * 0.75f;
AIPawnController->MoveToActor(Actor, fAcceptanceRadius);
}
Why are link2019 errors occurring?
Sorry I can not speak English, but I have a translator.