You can do in 2 ways, at least. First, by task in AI’s behavior tree: Rotate to face BB entry where you set blackboard key of actor=player from map. Second, by MoveTo node and unset=clear boolean checkbox can strafe=0. See pictures.
You can do in 2 ways, at least. First, by task in AI’s behavior tree: Rotate to face BB entry where you set blackboard key of actor=player from map. Second, by MoveTo node and unset=clear boolean checkbox can strafe=0. See pictures.