Movers MoveDirectionIntent can be 0 when switching to the opposite direction in Fixed Interpolation mode

Hi,

Thank you for bringing this to our attention!

If you’re not seeing any issues with your workaround, then it does seem reasonable. I can’t speak to exactly how we may address this problem, but for tracking our own fix for this, I have opened a new issue, UE-273828, which should be visible in the public tracker in a day or so.

Thanks,

Alex