Mover - Carry Movement Mode

What is the best way to create a “Carry Movement Mode” in Mover?

Specifically, I mean one player carrying another player.

I’m running into issues because I can’t seem to disable collision; whenever I move the component, collision gets re-enabled. I tried using `AttachToComponent`, but it doesn’t seem to play well with Mover.

What would be the best approach for this?

Thanks!