Mover 2.0 and Crouching

Hello, I’m currently checking on mover and have tried to setup crouching. Before crouch is triggered capsule/char seems to expand before animation is triggered:

MoverCrouch

So I simply added ‘StanceSettings’ in ‘Shared Settings Classes’ and then crouch/uncrouch is called in Pre-SImulation Tick event. Any idea to fix this? Thanks!