Movement range suddenly limited

UE5.0.3
Hello! I was playing around in the VR template. Not sure what I did exactly but the newest thing I did was import an animation from 3DS Max via Datasmith from a friend then my movement became limited. The picture shows my arm in full extension but only limited to moving about a couple of feet.

Generally the map is ‘teleport-able’ seen here

Has anyone encountered this issue before? Anything I can check for to help troubleshoot?
Cheers!

Update:
I removed the Datasmith files and the issue persists
Also the grabable cubes ‘explode’ to mid air at the very start. Not sure if this is a part of the issue, if its a symptom, or maybe its not relevent at all :sweat_s😅


Screenshot captured immediately after Play.

This sounds like an issue with collision meshes blocking the teleport trace. Use the show collision command to see if there is anything overlapping the area.

Ive never used Show Collision before but heres what it looks like but im not quite sure what im looking for. Im having this navigation issue everywhere on the map.

If it’s everywhere on the map, there could be something solid covering it entirely. Looking at it both in the editor and VR preview might help.

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Ah right, found out there was a invisible volume encompassing the map area, removed it and works fine, thanks!

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