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Moved lighting objects to persistent level and now my lighting has changed.

Messing with level streaming and world composition. So I had my lighting actors like the directional lights, sky sphere, fog, sky light etc in a sub level. So I wanted to move them to the persistent such that the lighting will always be loaded. So I right clicked the lighting actors and moved them to the persistent level. It almost works. I unloaded the level they used to be in and the lighting has mostly stayed the same but there’s a definite change, it’s less bright less overcast or something. I forget what I’m missing. Pics included.
Left is what I have, right is what it should.

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