For static and stationary light sources, you need to build the lights to see indirect lighting(which usually changes the looks drastically) and for performance reasons as they use lightmaps instead of calculating the lighting and shadows in runtime. If you are using fully dynamic lighting(movable lights) then you dont need to build the lights at all, but you wont have indirect lighting with them. You’ll have to use a movable skylight and/or additional movable light sources to imitate ambient lighting in that case.