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Move Forward on tick

Trying to move my space ship forward every tick by an amount speed. It’s set up as a pawn. This is how I’ve set it up now:

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It doesn’t seem to be doing anything. For now my object is just a bunch of static meshes set to move-able for testing purposes. Any ideas why it wouldn’t be working?

I believe if your pawn doesn’t have a movement component it doesn’t work that way, you could use SetLocation.

Ok, Yeah that worked great. Here’s what I ended up with for the forward movement. Going to be adding alot more but this got me going. Thanks Thommie!
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