Move All Particles in Particle System not the Emitter

Hi All,

I have a particle system and I want it to move with the player. In my player character blueprint I simply used set Actor Location every tick to move it. However, it seems that moving the actor just moves the thing emitting the particles. What I really want to do is move all the particles themselves with it, not just the emitter. Is there any way I can do this?

Thanks in advance!

Hey there, i would say you have to set the particles to be attached to the emitter and not being detached. I think you could do that with the local space option somewhere in the emitter.

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Thanks, that works. Use Local Space is in the Required module in case anyone else is wondering. Thanks!