Skylight and directional light are movable, completely white.
I just check that when sun in zenith (12pm) terrain become dark like in night-time, and when it’s night (0:00) terrain become normal brightness with normal shadows. So i think something gives weird control of terrain lighting.
Yes, it is. With some hell SkySphere actor giving to Direct lighting (Sun) wrong rotation coordinates - it rotated out of terrain in day-time and shine somewhere up.
also at night-time it shine up too, but at night sun is under landscape, and it giving true combo - white night.