I have a relatively basic setup to run a function, that supposed to fire with the right mouse button, but it wasn’t working. At first I thought there was something wrong with my function or events because it wasn’t running in client mode. Only listen server and standalone player were able to execute the function.
However, upon further testing, I bound the key “R” and it worked perfectly fine as seen here:
It’s so bizarre, I have no idea how to fix something like this, and Id rather I allow people playing as a client use their mouse buttons as intended. It’s even stranger that hosts are unaffected. The issue disables both left and right mouse inputs, but not the mouse axis input at all, so clients can still look around with their camera.
It also happens when the game is compiled in the exact same manner.
here is my input initialization if that’s helpful as well.
If anyone has any solutions I would love to try something to fix this. Thanks!