I started a new project in Unreal and I’ve run into a bug where when I start my game mouse input isn’t being detected at all. I click on the screen and there is just no movement when I move the mouse while other axis bindings like WASD work perfectly fine. I’ve double and triple checked the input settings, there doesn’t seem to be anything different about how I handle it here versus other projects of mine.
PlayerCharacter.cpp
Input settings