Has anyone successfully used a motion controller component with the Vive yet? I’m finding it to be in a really wrong position and it’s completely broken while the game is paused, even if the pawn is set to tick while paused.
Old thread, but in case anyone else is looking: In order to get my motion controllers to update while paused I had to directly call SetTickableWhenPaused on the motion controller component on my pawn, even though the pawn was set to tickable while paused already.