Hi, all. We’ve got problems with blendshapes and weird shading.
I know, that is a old problem, but nothign helps.
Elbow blends for example.
From maya
1/ lock-unlock normals? -nope
2/ Average, Conform, set to face, soften edge - nope
Unreal 4.20 custom.
1/ Import normals - nope
2/ import normals and tangents - nope
3/ compute normals - nope
Video
Thanks for help