Hey everyone.
So after attempting to move a 4.10 project to 4.11, I was greeted with the lovely
"ModuleManager: Unable to load module ‘ProjectName.dll’ because the file couldn’t be loaded by the OS.
I’ve looked around the internet & AnswerHub for similar situations, and have not had much luck.
So the editor is failing to load the Project.dll or something is erroneous inside said .dll.
Is there a way to debug the initialization procedures and/or what exactly the editor is requesting to do more verbosely?
I believe i can safely say I’ve narrowed it down to something in the “source” folder.
- Made a new project by the same name, copied the “Content” folder from the corrupt project over to the blank project. Editor loaded without errors.
- Copied over the configs from the corrupt project. Editor loaded without errors.
- Copied over source files (Excluding Build.cs + Target.cs files) , Editor does not load and stops at 71% every time.
There are No errors or warnings from intellisense, Visual Assist, or UBT at all during VS build phase.
But something is broken somewhere. I just need to know where to look.
Here is the build log if that helps.
The only errors I see are regarding some .png images Slate tries to load.
[ProjectLog]
Thanks!