Module Validation Failed

Summary

The error message “Module Validation Failed” occurs every time I launch the game or try calculating the memory in Unreal Editor for Fortnite (UEFN). It indicates that the system is unable to download the necessary source assets for the job, preventing the successful creation of the module version. This issue might stem from missing or corrupt assets, network connection problems, or incorrect project configurations.
Everytime I launch the session or try to calculate the memory this issue oocurs

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

No clue

Expected Result

I tried to fix this by validating everything.

Observed Result

Validating everything didnt fix the issue.

Platform(s)

PC

If you’ve deleted stuff and references could be stuck in the HLOD layer try this

This is how I replace HLOD Layer (pasted from a text file)

  • Close Fortnite Edit/Play Mode
  • Check-in Changes and make a snapshot with URC
  • Make a new HLOD Layer in Content Browser - Right Click>World>HLOD Layer
  • Delete existing HLOD Layer - Replace References to the new one -
  • DON’T Save When it asks, otherwise it will possibly keep bad references in there
  • Double Click on Level Thumbnail
  • Now you can Save if prompted.
  • Then do a Build Landscape - ignore Yellow Warnings - use drop the down filter to deselect them - deal with Red Errors
  • Double Click your Level Thumbnail again, Save if prompted
  • Build HLODs
  • Try to launch session

hi @ilovemimikeene ,
You might want to look at the past post on this as well as checking on @Hardcawcanary suggestions

(Solved}MODULE VALIDATION FAILED - General / Issues and Bug Reporting

1 Like

Try @Jimbohalo10 's link first