hi. i made set set of diffrent modular walls on blender and imported them to the engine. but as soon they are side to side i see these small shadows on the “cracks” and on the floor. is there a way to prevent these shadows?
These are related to lightmapping. The issue is covered in this thread.
They’ll go away once you bake your lighting (at which point you’ll likely encounter the issues Deathrey linked to). They’e only showing because of the directional light shadow settings, so you could switch it to movable to remove them temporarily.