Modular Mortar C++ Plugin

Modular Mortar C++ Plugin [HR][/HR]Mortar Plugin allows creating Mortar Gun with basic functionalities like firing as quickly as possible. This plugin is developed mainly using C++ which handles most of the functionality and neatly exposes features to blueprint to avoid creating complex code in blueprints. Users can easily add particle effects, sound effects. This plugin also contains a proper Health Damage system which can be added to any other actor also. Users can then just drag and drop the mortar into the game which then will be ready to shoot.

Features:
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  • Modular Pawn which contains all the components and allows setting up own meshes.
  • Mortar Projectiles allows us to set up particles, sound. Allows specifying your own Projectiles actor also.
  • Allows to set up audio for spawning projectile or for hitting a surface.
  • Team System Present to allow having a team for each Mortar that can also be added to any actor.
  • Proper Health Damage system which can also be added to any actor.
  • Behavior Tree Tasks for shooting in C++.
  • Many Parameters including Rotation speed, Elevation speed, Elevation Min Max angle, firing speed, reload speed and many more present to change behavior as needed.
  • Everything properly documented.

Project Overview:
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Video
1 Project Overview | Mortar Unreal Engine 4 Plugin - YouTube](1 Project Overview | Mortar Unreal Engine 4 Plugin - YouTube)

Documentation - https://finalrockstar-mortarplugin-ue4.netlify.app/

Video Playlist: https://www.youtube.com/playlist?lis…4qnWhUF0TKK-jD

Grab it Here - [https://www.unrealengine.com/marketp...ortar-c-plugin

In-Game Overview
6. In Game Preview | Mortar Unreal Engine 4 Plugin - YouTube](Modular Turret C++ Plugin in Code Plugins - UE Marketplace)

Change Log Version 2: [HR][/HR]

  • Better Mortar Meshes Included
  • More Projectiles
  • Niagara Effects Support(Also Contains Niagara effects in the plugin)
  • Bug Fixed related to shooting nearby objects
  • More Audio Support
  • More than 1 Projectile spawning support.
  • Better Materials.
  • Other minor improvements and bug fixes.

In-Game Overview](Modular Turret C++ Plugin in Code Plugins - UE Marketplace)

Glad to inform The Plugin now is published and is live on Market Place. :slight_smile:

Grab it Here [HR][/HR]

Plugin Content
[HR][/HR]Also Contains a sample mesh for Mortar along with Projectile mesh for demonstration purposes

Mortar/Turret Main Blueprint. Contains Parameters for configuration. [HR][/HR]

Mortar Components. [HR][/HR]aiming.jpg

**Mortar/Turret Team Switching ** [HR][/HR]

Currently no multiplayer support. Will add support based on responses :slight_smile:

Any feedback would be greatly appreciated. Is the price too high or quality is not up to the mark? Anything related to the plugin I will like to hear.

Turret C++ Plugin Version 2 Update [HR][/HR]New Version For Mortar Unreal Engine 4 C++ Plugin. The Plugin has many bug fixes, improvements, better meshes, advanced materials, and also supports Niagara effects Your Feedback would be greatly appreciated.

Cover.png

New Meshes For Turrets and Projectiles [HR][/HR]

Added Support for Niagara Effects [HR][/HR]

Please rate the plugin on the page :slight_smile:

It will be helpful if the users rate the product after buying :slight_smile: Good bad I will like to hear.This will also help other users to know the worth.

Thanks

Mortar Plugin Version 3 Released


Glad to inform Version 3 of the plugin after so much effort and time has been released on the marketplace : )

  • Contains Resource Management for improving performance.

  • Have support for more events related to health component.

  • Have Default Setup for easier usage

  • Contains Overview Map to demonstrate usage.

  • Bug Fixes related to aiming.

Feedback would be appreciated :slight_smile:

Mortar Defense

Demo Game using Mortar Plugin

Preview


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