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Modifying Sequencer Capture to Utilize 2 Post Process Materials
Development
Cinematics & Media
unreal-engine
,
capture
,
Post-Processing
,
question
,
Sequencer
,
CPP
anonymous_user_7f2ebbc2
(anonymous_user_7f2ebbc2)
March 27, 2017, 9:02pm
8
Or info at all that might be pertinent.
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