Modifying Projection Matrix

Hello,

I am trying to have what is usually referred to as an asymmetrical camera frustum or off axis projection.

There is not a lot of information around, and most of it is from at least 4 years ago.

For reference, here are some links:

www.anxious-bored.com/blog/2018/2/25/theparallaxview-illusion-of-depth-by-3d-head-tracking-on-iphone-

I have found plugins that do not compile. Honestly, my coding level is not advanced enough to achieve the level of complexity being discussed in the forum and what is mentioned in the article.

Is there anyone that could please help me out with achieving this?

Hi atelsselre,

I have the same problem.
Have you found a solution? Which works with Blueprints?

Many greetings
andy