I’m attempting to move to the enhanced input system, and I like a lot of it, except one thing: I want to be able to modify a context programmatically and cant find a way to do it. My use case here is that I want to load key binds from a text file, and maybe I’m going about this the wrong way.
Digging around, I can create EnhancedActionKeyMappings, but I’m stuck on finding a way to actually generate an InputMappingContext out of that, or to change the values of an existing one.
Am I missing something obvious here?