Hello. I modified a Metahuman texture with some tattoos in Substance. Everything is fine in the viewport from all distances but when I render the tattoos disappear.
The updated texture is applied to all wrinkle maps.
Any clue as to why this might happen? Thanks!
Solved for anyone else that may have this problem.
There are multiple face textures under the metahuman Face. I’m assuming for LOD’s or something. I just needed to apply it to the other Elements.