Moderation Bug on my project that I can't get rid of

Summary

I’ve had a project struggling to get rid of the yellow moderation warning when opening the project in UEFN. I’ve removed the assets it flagged when the warning first appeared but it hasn’t helped as the moderation warning is still highlighting assets that do not exist in my project!

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

you can’t…its niche

Expected Result

that removing the assets flagged in the creator portal from my project would get rid of the warning regarding those assets…

Observed Result

Project still persists to have the moderation warning that’s highlighting the same asset I’ve already removed

Platform(s)

PC

Island Code

2158-9226-8009

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Additional Notes

This issue has been present for about a month now

Maybe update redirectors as it can hold a ref to the items even when you delete them

I tried that already when I first had this issue sadly didn’t work…Will try it again now though

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I tried that already when I first had this issue sadly didn’t work…Will try it again now though…

edit: yup still didn’t work

The team is checking into this.

We also have this in one of our projects; an asset that has been live for several months suddenly got flagged. We don’t think the asset violates any rules, but no reason to take chances so we just deleted it. However, the warning continues to throw despite the asset being removed from the project.

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FORT-1031414 has been ‘Closed’. The issue reported is not caused by a bug in the tool.

So what is the cause? Because this issue still hasn’t been fixed and I’ve tried every feasible suggestion that should’ve worked in theory. So very much seems like a issue with the tool/backend.

Hey was there any updates on this? The issue still remains

copy these file names and paste on the outliner of your project.

These “noisy” text are actors placed in your world, not imported assets, you are looking at the wrong folder. These get usually located at “/Content/__ExternalActors__” or “/Content/__ExternalObjects__”.

If you copy that mangled name and paste on the outliner, it will show what actor on your world is saved on that file.

I’ve deleted the asset in question though. And it shouldn’t have even needed to be deleted as I’d already replaced the mario-like lucky block texture that was the issue with something completely fine but it kept getting flagged. But now it’s completely deleted, can’t even search the weird asset in any folder anymore but the same moderation flag comes up @Flak any help here would be great as it’s approaching nearly a year since I faced this problem and haven’t been able to update my project because of it.

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