modeling in Revit 2023 and rendering it with a path tracer, which resulted in an unintended effect (a result that looks like it was smeared with water). PC specs are Dell Precision 7780 NVIDIA® RTX™ 5000 Ada. please see the photo. Screenshot-4 hosted at ImgBB — ImgBB
I am having this same issue. Did you find a way to fix it?
to increase sample per pixel in path trace rendering
Could it be that you are adding an FX to as a final refinement.
These are filters that you can access through “Ambience” link in the Scene.