Model appearing way too bright in UE5 handheld AR

Open the BP_ARPawn blueprint, double click on (or search for) the ‘Feed Light Estimate’ box at the bottom left, then in the new blueprint change the value of the box near the centre from 1000 to something like 3000 (I assume a 3x reduction in brightness).

If you reduce the value to something like 100 you will meet God