Modal dialog creating false errors for click events

Reference ID

d1ab176f-4e27-f81e-e99c-c2930a0d0ce6

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Summary

For some reason when I try to add a get response function and enable it, the function gets an error. this still works on older menus that I have made before I think last week’s update but they are still flagged with an error despite being able to carry out the function. but for the new menus/ functions I make they would not work and won’t allow me to push changes.

Steps to Reproduce

  1. create view binding in modal dialog variant
  2. Add widget (any type of button)
  3. Add this binding
    (Check enable) Get response button 1 → one way to view model CreativeModalDialogViewModel > Response
    Field → (the button of choice from the UIkit) > Click event
  4. Compile

Expected Result

To be checked off as compile
and usable in any pop-up dialog device or verse code

Observed Result

Gets flagged as an error when this wasn’t the case before and there is no workaround that I was able to find

Platform(s)

Windows 11

Additional Notes

Unfortunately, I need this function to work to finish up a major part of a map I am working on without a huge factor in gameplay will be missing

The status of UCB-1064 incident has been moved from ‘Awaiting Validation’ to ‘Closed’.