Mod, Floor, and other blueprints ... available in c++?

I assume you have problem finding those in API reference. Some lower level math functions are declared in FPlatfromMath which contains low level math code optimized for specific platform (most importently CPU archtecture and it’s instruction set), FMath inherent from it so all of those should be in FMath too and you should used them from FMath as platform specific classes will automatically switch when you build for different platform.