Hello,
I have previously developed in Unity, and wasn’t that happy with performance on mobile. So I ran a simple comparison with Unreal.
I’m new to Unreal, but was surprised to see Unity a lot faster on my phone… What are other people’s experiences and is there some obvious: run faster flag I missed in Unreal!?
- Both are release/production builds
- Unity is using IL2CPP
- Both are using forward renderer/shading
- Unreal is set to Mobile and Scalable performance
- Phone is :Honor Play Cor-L29
- Unity using standard shaders
- Both using 1 directional light with no shadows
- The second Unity example in the video is with GPU instancing turned on: a lot faster.
I should mention I have had a good read around for anything obvious