Hi there - I’m working on some portfolio pieces and trying to get them ready for Web/iOS.
There are 3 ArchViz projects that look gorgeous running on the desktop. Trying to get them running in the browser/Metal Compatible iOS devices but I’ve come up against multiple issues.
Here are my questions:
-Is there a way to have Mobile Preview run at ES 3.1/Metal Feature Level as opposed to ES2?
-Can I have UE4 launch automatically into Mobile Preview mode as opposed to rendering for desktop? All of our projects will be made to work for mobile moving forward.
-The default prop “sm_bush” and Speedtree models all appear warped in the viewport. As opposed to showing branches - it is instead showing what can only be described as sheets of paper jutting out from one another. When I place a new Speedtree in the map, it is black. When I go into the material it says that it will not render properly in ES2.
-When the level loads, it launches into a Matinee sequence immediately. This causes the screen to tear and appear to have tunnel vision at the bottom. Very strange.
Any help with these issues would be amazing as they’re the final hurdles in getting this portfolio done and out the door. I’m itching to see this work in the browser and on my 6+
Thanks!
A.