Hello,
Target H/W was always Mobile/Tablet.
I already tested with:
- Scalable without Mobile HDR
- Scalable with Mobile HDR
- High Quality with Mobile HDR (right now)
In attach the screenshot of what is happening on device.
By the way, for testing, I switched to new project in UE 4.16.3 for testing.
With this version of engine, in iPhone 5S with works (iOS 10.3.3), but not in iPad 3 (iOS 9.3.5).
The iPad (or iOS 9.3.5) can be the problem?
Thank you.