I tried to duplicate your problem in my kit, just built it today, clean version, empty, nothing added but starter content. I broke the links to Name, Kill Tasks and Bring Tasks, compiled to get error.
Did you try dragging a wire from Break AcceptedQuest, Quest(blue) and then typing kill in the box to see if you can read the value of the variable? Get Kill Tasks
If I had to guess there is something you have altered on your end that has killed the link or even changed the variable. I was unable to get the error you had, sorry, I know it can be a pain sometimes working in blueprints.
Did you try their optimization steps from his site? I was reading up on the kit and it looks awesome, except the hit in fps had me wondering myself. Here is the linkâŚ
Mind doing me a favor? Open up AcceptedQuest in MMO -> Quests, and let me know what data type âQuestâ shows up as? Right now itâs showing as âAcceptedQuest,â and Iâm thinking that changing it to a Quest Object will fix it, but Iâm worried about breaking other dependencies. Actually the more I think about it, Iâm pretty sure thatâll work. Going to try it anyway⌠Aaaaand, it worked. I mustâve changed it at some point. So weird.
I did run through their optimization steps, however Iâll admit it was a fairly half-***** attempt and I may have not optimized optimally. I will try again and let you know if it works out!
That would be awesome Piepants, been working with most of the afternoon, some reason the Launcher is not uploading the game zip files, maybe one day Iâll catch up to you guys.
I have half of the video made for setting up new launcher, hopefully get the other one tomorrow when straightens me out.
I didnât need the character deletion system, I crafted my own way of deleting characters, with a recovery system, I mark Deleted Characters in the Database with a Bool (0, 1) and load only those marked false, if theyâre marked true, Iâm making a script that will go in and move them to another Database after X days, and if a player wants them recovered they can login and do a âRecover Characterâ
Edit:
Iâm currently trying to get a Random Name Generator to work.
You simply rock man⌠Youi posted months ago how you wrote something to use DynDNS⌠Or NoIP⌠and I was impressed⌠your Char Delete / restore is cool as hell.
Looking forward to seeing or hearing about what you do next
Iâm willing to share things if people are interested, I wonât post them to the forums directly. LOL, but Everyone seems so eager to help each other to make MMOâs soo Iâll give back, the Script itself, isnât completed, but right now the loading and not loading of âDeletedâ characters is working
Edit:
One of the biggest things Iâm impressed with is seeing what other people are doing
Thatâs awesome Darkkitten, I might take a look at it, working on the new launcher/patcher right now, giving me all kinds of issues, I think itâs my host site, trying another now. I will be posting videos of what I did to get it to work, when I do.
I did get Kite Demo working today, will post that video next few days, it has some awesome resources that we can use, talk about pushing the ole system, that demo does.
I have had CS tied up in knots, due to GoDaddy shared hosting not running scripts more than 120 seconds⌠no matter the execution time I set⌠I thought I was going to have to go back to the old launcher. But, CS said he has some ideas⌠I guess I will see. I donât want to have to go to a full server⌠prices are just to Darn high for me.
Really hoping that the Char kit with come out with BP nad male and female toon soon. I think the 4.11.2 patch resolved the issue they were having⌠At least that is my hope.
So I am not the only one having issue with new Launcher?
I just reread that post where your talking about the character customizer update with models, that needs to come out. I think I will wait to see what they put out for characters also. Now just to wait.
There are so many things I want to try both in the kit, in in the market place and things I have seen online. AS I have said before, I canât thank CS and you guys for all the help.
I can upload any file, it seems to be when itâs be packaged as a game that it sticks at 99%, I havenât loaded the exact same size file, but any file I have tried works, I will test a large file now.
I see what ya be saying, might be a size issue and not related to packaged files.
You are correct Gerrod, it is a cap size regardless of packaged or just a bunch of files, dang me and my cheap hosting sites.