prob a varest issues?try get the latest version of varest and rebuild
KhxiSaki thanks for your suggestion. Eventually we were able to get my partners system rebuilt and working. there was no single magic bullet. I remoted into his system and uninstalled all the required components. ie. vs, sdkās, unreal source, etc. cleaned all the folders and even ran the registry clean for vs. after that i reinstalled it all and Viola! thanks for your time.
how to get, connect to servers ,clients Number
is there a way to combine mmokit quest with dialouge plugin u created
Hello! Please tell me how you coped with the task of choosing a character
Hello to all!
Once again I want to raise the question of changing the character choice in the game (model of a man or a woman).
I want to understand how this system works. In picture 2 (class selection widget), how does the MySQL database work?
There is for example a ModularPlayerCharacter, I recreated the change of the skeleton grid, animation and material. Everything works well, but I cannot understand how it interacts with the base, for example, I choose a man and a model of a man appears in my game, if I create a woman, then I should have a model of a woman.
Iām wondering where to find the ModularPlayerCharacter relationship with the MySQL database?
UE4.22 no use OnlineSubsystemSteam , how to get Steam player AccountName
i would like to hear from anyone who has been using the chat within the starter kit successfully. we have been building our game for just over 6 months and have come quite a ways but still cannot get a stable chat running. it tends to stall out the client after 5 mins or so of idle time. this has not worked correctly for us from day 1. we are currently on the latest version of the kit. any help would be appreciated.
HI bud. what does hostname.ini file located in AdditionalTools\Chat have in it ?
Tarly,
i sent you a pm
I see that. but, it is really late and Simply donāt see how to reply. But, the reply should be here anyway. You have machine is being hosted and you are using a child domain. x.x.x.com instead of x.com. I would convert it to IP. x.x.x.x (IP v4) I have not tested to see if the kit runs under IP v6 schema of IPs. my setup is Database hosted on GoDaddy and game server on a machine in my home, under a dynamic IP So I use no.ip. My host name file shows www.jfkgames.com/(php location info.)/
my mmoinstance in Content/MMO/Blueprints/GameModes/) shows the same domain. But, my mmogetserver.php had the IP. Not the domain name,
One of the files for the kit didnāt work with FQDN (x.com) so I had to change it to the IP where the game server is. So, I could not use the ip IP FQDN.
Can you host on a non-nested domain and try it ? So, instead of x.x.x.Com you have a x.com?
Or, call the provider and see if they time out a idle connection after the 4-5 minutes of non-use ?
Goodluck.
We have 3 separate server arrangements. that particular one uses a host x.x.x.com nested domain. our test server which we control 100% uses x.com and we have an internal one all ip based. all 3 of them do the exact same thing. =/
Rats.!
OHOH⦠a long time ago⦠I was running a copy of the game files⦠and didnāt update for a few versions (of the PHP) files. almost thru watermelon at me, because it took a while to Diagnose it.
Are you using the newest chat server folder from the kit ?
I know it seems like a DUH question. But, since I made that one error, I thought I might ask.
T.
Um, come to think of it, I donāt know what version of the chat folder I AM running.
yes we are running the most current chat server from the 1.17 kit and fresh built source. i cannot say if we updated the php or not i will look into that directly. thanks for the pointer.
edit update: i checked the php scripts and they are all up to date with the kit. ofc we modified some of them and they have been checked against the newest php scripts and are correct. also our internal test system currently has the base kit installed and no firewalls between things. its as straight forward as it gets.
I have a older version of the chat server running. Have you tried an older version ?
the oldest i have is the 1.16 version.
i also wish to point out i have sent code spartan direct emails on sellfy, posted here and in the discord chat. to no avail. i believe he is like a unicorn or bigfoot. others claimed to have spotted him. but im still not convinced he exists.
I used to interact with him/her All the time⦠CS was active as hell. There was an issue a year ago⦠or more, and it seems like CS might have a real job now and less time to hang with us. Have you Skyped him/her? I have not tried that in forever⦠I also have ound that the Discord channel as a number of helpful blokes over there also. I am dry on ideas though. Sorry bud.
T.
have anyone succesfully implement ue4 gameplay ability system into mmo starter kit?
I have not, BUT, I did just get Custom Character Creator in Blueprints - UE Marketplace implemented into the kit. I contacted a programmer from the MMOkit discord server and he wrangled CC into my game. If you need help getting UE 4 ability system hooked up. Posted a note in the Discord server or PM āSprattstudā and let him know Tarly asked you to contact him. He also, got Quality game settings hooked up for me.
Next, I am going to ask him to Ad an āEasy BUTTONā for me. (joking, kinda) LOLā¦
alr
ight iāll try ask him