MMO Starter Kit

I know right, stupid VS 2015 took me forever to get setup on other system, apparently when you do install of VS Community 2015 it does not install tools by default, so I had to get that done. I just finished building Engine on other system and starting MMO Kit.

Basically the goal is to have a complete working copy of everything on the other system, 4.11 Source Engine, compiled and ready to go, MMO Kit basic compiled and ready to go. The you would simple Migrate any new work done to an existing MMO kit on this computer over to the other. Hopefully get it tested tonight.

Plus I am building terrain on main system using World Compostion and importing terrain broken into levels(section) Currently doing a 8km x 8km map with 4033 height-maps for each. Punishing my system so hard with all these huge textures. It’s basically a 2 x 2 grid. Here is a screeny.

And yes I said 4033 not 4096, when importing height-maps into levels of world composer you need to use special UE4 dimensions, here is a link to post about it if anyone else is doing terrain. Overall size (vertices)
Scroll to bottom look for post from developer.

Nemo

P.S. I need to use smaller height-maps, generally they can be smaller, just want to test what I can push on my system.