MMO Starter Kit

I’m glad that your payment issue has been resolved! :slight_smile:

In MMOCharacter blueprint, there’s a Class variable. You could set its Replication to RepNotify, then in its new OnRep function set the skeletal meshes of all body parts according to the character class (you can use “Switch on enum” or Select nodes for that ). It should only be done on the client, so add a CanExecuteCosmeticEvents node in the front.

Hi, sure, which part of the guide seems to be the problem? You can also contact me via Skype () for quicker support.