Thanks for the info I got it somewhat working. Only problem now is that I have to restart the editor everytime I edit the draggablewindow bp, to keep the nodes from breaking…
Some other questions: I have followed your documentation about replacing the player character, and have done so with working animations etc. But the problem is that now I cant attack the NPCs. Do you have any idea why? My attack animation should be setup correctly.
On another note, how difficult would it be to add the ability to rotate the player character in the umg? So you could drag the model around to better see your gear etc?
Thanks a lot
Update:
I’m thinking that maybe the reason why I can’t get the player to attack, might be because I have created a new model which is not modular? Also, how would I go about equipping through the inventory window, when my model is not modular?