MMO Starter Kit

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[2017.10.03-07.58.37:407][203]LogNet: Join request: /Game/Map/ShiChang?SplitscreenCount=1
[2017.10.03-07.58.37:409][203]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2017.10.03-07.58.37:413][203]LogGameState: Match State Changed from WaitingToStart to InProgress
[2017.10.03-07.58.37:414][203]LogNet: Join succeeded: 256
[2017.10.03-07.58.37:414][203]LogNet: Client netspeed is 10000
[2017.10.03-07.58.37:414][203]LogNet: Join request: /Game/Map/ShiChang?SplitscreenCount=1
[2017.10.03-07.58.37:415][203]Cmd: DisableAllScreenMessages
[2017.10.03-07.58.37:416][203]LogEngine: Onscreen warnings/messages are now DISABLED
[2017.10.03-07.58.37:421][203]LogNet: Join succeeded: 257
[2017.10.03-07.58.37:431][203]LogWindows: Windows GetLastError: 操作成功完成。 (0)
[2017.10.03-07.59.26:380][203]LogWindows: Warning: CreateProc failed (2) …/…/…/Engine/Binaries/Win64/CrashReportClient.exe “E:/JueJingFanGong417/Saved/Crashes/UE4CC-Windows-0782544B4C5B33FBFF9DCBB38C4805CE_0000” -AppName=UE4-Client -CrashGUID=UE4CC-Windows-0782544B4C5B33FBFF9DCBB38C4805CE_0000 -DebugSymbols=…....\Engine\Intermediate\Symbols
[2017.10.03-07.59.26:380][203]LogWindows: Could not start CrashReportClient.exe
[2017.10.03-07.59.26:380][203]LogMemory: Platform Memory Stats for Windows
[2017.10.03-07.59.26:381][203]LogMemory: Process Physical Memory: 3047.90 MB used, 3051.93 MB peak
[2017.10.03-07.59.26:381][203]LogMemory: Process Virtual Memory: 3816.34 MB used, 3816.34 MB peak
[2017.10.03-07.59.26:381][203]LogMemory: Physical Memory: 8273.21 MB used, 16302.09 MB free, 24575.30 MB total
[2017.10.03-07.59.26:381][203]LogMemory: Virtual Memory: 4647.23 MB used, 16302.09 MB free, 134217728.00 MB total
[2017.10.03-07.59.26:381][203]LogRenderer: Reallocating scene render targets to support 1280x1024 Format 10 NumSamples 1 (Frame:1).
[2017.10.03-07.59.26:382][203]LogWindows: Error: === Critical error: ===
[2017.10.03-07.59.26:382][203]LogWindows: Error:
[2017.10.03-07.59.26:382][203]LogWindows: Error: Assertion failed: Property->PropertyFlags & CPF_Net [File:D:\UnrealEngine-release4.17\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 2974]
[2017.10.03-07.59.26:382][203]LogWindows: Error:
[2017.10.03-07.59.26:382][203]LogWindows: Error:
[2017.10.03-07.59.26:382][203]LogWindows: Error:
[2017.10.03-07.59.26:382][203]LogWindows: Error: KERNELBASE.dll!0x00000000B0897788
[2017.10.03-07.59.26:382][203]LogWindows: Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [d:\unrealengine-release4.17\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:120]
[2017.10.03-07.59.26:383][203]LogWindows: Error: UE4Editor-Core.dll!FOutputDevice::Logf__VA() [d:\unrealengine-release4.17\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
[2017.10.03-07.59.26:383][203]LogWindows: Error: UE4Editor-Core.dll!FDebug::AssertFailed() [d:\unrealengine-release4.17\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
[2017.10.03-07.59.26:383][203]LogWindows: Error: UE4Editor-Engine.dll!FRepLayout::InitFromObjectClass() [d:\unrealengine-release4.17\engine\source\runtime\engine\private\replayout.cpp:2976]
[2017.10.03-07.59.26:384][203]LogWindows: Error: UE4Editor-Engine.dll!UNetDriver::GetObjectClassRepLayout() [d:\unrealengine-release4.17\engine\source\runtime\engine\private
etworkdriver.cpp:3592]
[2017.10.03-07.59.26:384][203]LogWindows: Error: UE4Editor-Engine.dll!UNetDriver::FindOrCreateRepChangedPropertyTracker() [d:\unrealengine-release4.17\engine\source\runtime\engine\private
etworkdriver.cpp:3576]
[2017.10.03-07.59.26:384][203]LogWindows: Error: UE4Editor-Engine.dll!AActor::CallPreReplication() [d:\unrealengine-release4.17\engine\source\runtime\engine\private\actor.cpp:956]
[2017.10.03-07.59.26:385][203]LogWindows: Error: UE4Editor-Engine.dll!UNetDriver::ServerReplicateActors_BuildConsiderList() [d:\unrealengine-release4.17\engine\source\runtime\engine\private
etworkdriver.cpp:2703]
[2017.10.03-07.59.26:385][203]LogWindows: Error: UE4Editor-Engine.dll!UNetDriver::ServerReplicateActors() [d:\unrealengine-release4.17\engine\source\runtime\engine\private
etworkdriver.cpp:3164]
[2017.10.03-07.59.26:385][203]LogWindows: Error: UE4Editor-Engine.dll!UNetDriver::TickFlush() [d:\unrealengine-release4.17\engine\source\runtime\engine\private
etworkdriver.cpp:355]
[2017.10.03-07.59.26:386][203]LogWindows: Error: UE4Editor-Engine.dll!TBaseUObjectMethodDelegateInstance<0,UNetDriver,void __cdecl(float)>::ExecuteIfSafe() [d:\unrealengine-release4.17\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:858]
[2017.10.03-07.59.26:386][203]LogWindows: Error: UE4Editor-Engine.dll!TBaseMulticastDelegate<void,float>::Broadcast() [d:\unrealengine-release4.17\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:937]
[2017.10.03-07.59.26:386][203]LogWindows: Error: UE4Editor-Engine.dll!UWorld::Tick() [d:\unrealengine-release4.17\engine\source\runtime\engine\private\leveltick.cpp:1526]
[2017.10.03-07.59.26:387][203]LogWindows: Error: UE4Editor-UnrealEd.dll!UEditorEngine::Tick() [d:\unrealengine-release4.17\engine\source\editor\unrealed\private\editorengine.cpp:1650]
[2017.10.03-07.59.26:387][203]LogWindows: Error: UE4Editor-UnrealEd.dll!UUnrealEdEngine::Tick() [d:\unrealengine-release4.17\engine\source\editor\unrealed\private\unrealedengine.cpp:402]
[2017.10.03-07.59.26:387][203]LogWindows: Error: UE4Editor.exe!FEngineLoop::Tick() [d:\unrealengine-release4.17\engine\source\runtime\launch\private\launchengineloop.cpp:3215]
[2017.10.03-07.59.26:388][203]LogWindows: Error: UE4Editor.exe!GuardedMain() [d:\unrealengine-release4.17\engine\source\runtime\launch\private\launch.cpp:166]
[2017.10.03-07.59.26:388][203]LogWindows: Error: UE4Editor.exe!GuardedMainWrapper() [d:\unrealengine-release4.17\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
[2017.10.03-07.59.26:388][203]LogWindows: Error: UE4Editor.exe!WinMain() [d:\unrealengine-release4.17\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
[2017.10.03-07.59.26:388][203]LogWindows: Error: UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
[2017.10.03-07.59.26:389][203]LogWindows: Error: KERNEL32.DLL!0x00000000B0DB8364
[2017.10.03-07.59.26:389][203]LogWindows: Error: ntdll.dll!0x00000000B38470D1
[2017.10.03-07.59.26:389][203]LogWindows: Error: ntdll.dll!0x00000000B38470D1
[2017.10.03-07.59.26:389][203]LogWindows: Error:
[2017.10.03-07.59.26:405][203]LogExit: Executing StaticShutdownAfterError
[2017.10.03-07.59.26:442][203]LogWindows: FPlatformMisc::RequestExit(1)
[2017.10.03-07.59.26:442][203]Log file closed, 10/03/17 15:59:26