Hi everyone. Sorry for the delay in this update. As you may have heard, I was having legal issues with the game I coded, so I wasn’t in the capacity to answer a lot of people on Skype, in PMs, or in this thread lately. I’m still swarmed, but the legal issues are now resolved, so I should be able to answer you more consistently. I’ll be making an Answerhub-like site for MMO Kit in a couple of days, and if the questions you asked remain unanswered, please come and post them on the new site and I’ll do my best to reply.
The build for UE 4.14 is out on Sellfy and on the demo server. Aside from the 4.14 port, it contains a fix for saving completed quests and a fix for chat not losing keyboard focus correctly. Also, the “sequence contains no matching element” bug has been fixed for the launcher.
For people who want to upgrade your existing projects from 4.13 to 4.14, here are the instructions:
1. Open file Source/CleanThirdPersonServer.Target.cs and delete the following lines:
public override List<UnrealTargetPlatform> GUBP_GetPlatforms_MonolithicOnly(UnrealTargetPlatform HostPlatform)
{
if (HostPlatform == UnrealTargetPlatform.Mac)
{
return new List<UnrealTargetPlatform>();
}
return new List<UnrealTargetPlatform> { HostPlatform, UnrealTargetPlatform.Win32, UnrealTargetPlatform.Linux };
}
public override List<UnrealTargetConfiguration> GUBP_GetConfigs_MonolithicOnly(UnrealTargetPlatform HostPlatform, UnrealTargetPlatform Platform)
{
return new List<UnrealTargetConfiguration> { UnrealTargetConfiguration.Development };
}
2. Modify https://i.gyazo.com/a7b1f0c533d97468e2101ad4b0f67f69.png
3. In mmogetcharacter.php, change line 76 to:
$quests] = array('quest'=>$row_quest, 'completed'=> $row_completed ? 1 : 0, 'task1'=> $row_task1, 'task2'=> $row_task2, 'task3'=> $row_task3, 'task4'=> $row_task4);
4. Replace one old node with these two highlighted nodes: https://i.gyazo.com/ce84376e5a0be7da35583217c975b62b.png
5. Highlighted nodes:
https://i.gyazo.com/c57faba00e23da18021bc3ef947ae297.png