Hey spartan, I sent you a quick pm on skype. Loving the work you’ve put into this, for sure, very quick to get it mostly setup and already integrated for my current project. I am… however… experiencing a little technical difficulties as well. I’ve gotten most of the problems fixed, like the launcher upload issue, mysql login works on client, ect. But no matter how I execute the server/client (with -local or -port=xxx or anything/nothing) everytime the client hits the button to enter world it brings up a load screen for a few seconds then an error box “fatal error!” and client crashes.
I noticed two things in the server logs, one was a reference to an invalid userid to the login request (but I’m pretty sure that’s epics handshake) and the other is a warning about GetSimulationTimeStep() - iterations 8 hit while remaining time 1244.008423 . . . Pretty sure that ones nothing as well because it references “falling” which is what the character does on the start of the server map.
So with that said, i think the crux of my problem is truly in port 7777. I host the server binary on a server rack sitting next to me and both PC’s are in fact behind the firewall. The server is setup with a static internal IP and all of the other relevant ports have been forwarded as well (it does look like everything is working great with mysql, apache, ftp, launcher, ect…). I have let the binaries through the firewall, all of the needed ports and everything in between that I can think of and port checkers still show that 7777 is unavailable. Been on this particular problem for a full day and a half now and I think I’m out of options! >.< God knows as soon as I post this though, it’ll start working though, watch… For real though, if you’re able to help you can hit me back on skype. I know you’re probably pretty tied up this holiday season though!