Mixed Reality and Spectator View

Yes, my logic behind that was that if the second player used a second computer there is no overhead in the Player 1 computer for rendering the " camera man " Player 2 Camera.

So I think we are trying to do the same thing but 2 different ways.

Ideally everything would happen in one computer but since I failed with that I was looking at alternatives and multi user seemed to be a good one.

I also hope someone from epic could give us some advice.